Go Generated Code Guide
Any differences between proto2 and proto3 generated code are highlighted - note that these differences are in the generated code as described in this document, not the base API, which are the same in both versions. You should read the proto2 language guide and/or the proto3 language guide before reading this document.
Compiler Invocation
The protocol buffer compiler requires a plugin to generate Go code. Install it using Go 1.16 or higher by running:
go install google.golang.org/protobuf/cmd/protoc-gen-go@latest
This will install a protoc-gen-go
binary in $GOBIN
. Set the $GOBIN
environment variable to change the installation location. It must be in your
$PATH
for the protocol buffer compiler to find it.
The protocol buffer compiler produces Go output when invoked with the go_out
flag. The argument to the go_out
flag is the directory where you want the
compiler to write your Go output. The compiler creates a single source file for
each .proto
file input. The name of the output file is created by replacing
the .proto
extension with .pb.go
.
Where in the output directory the generated .pb.go
file is placed depends on
the compiler flags. There are several output modes:
- If the
paths=import
flag is specified, the output file is placed in a directory named after the Go package’s import path (such as one provided by thego_package
option within the.proto
file). For example, an input fileprotos/buzz.proto
with a Go import path ofexample.com/project/protos/fizz
results in an output file atexample.com/project/protos/fizz/buzz.pb.go
. This is the default output mode if apaths
flag is not specified. - If the
module=$PREFIX
flag is specified, the output file is placed in a directory named after the Go package’s import path (such as one provided by thego_package
option within the.proto
file), but with the specified directory prefix removed from the output filename. For example, an input fileprotos/buzz.proto
with a Go import path ofexample.com/project/protos/fizz
andexample.com/project
specified as themodule
prefix results in an output file atprotos/fizz/buzz.pb.go
. Generating any Go packages outside the module path results in an error. This mode is useful for outputting generated files directly into a Go module. - If the
paths=source_relative
flag is specified, the output file is placed in the same relative directory as the input file. For example, an input fileprotos/buzz.proto
results in an output file atprotos/buzz.pb.go
.
Flags specific to protoc-gen-go
are provided by passing a go_opt
flag when
invoking protoc
. Multiple go_opt
flags may be passed. For example, when
running:
protoc --proto_path=src --go_out=out --go_opt=paths=source_relative foo.proto bar/baz.proto
the compiler will read input files foo.proto
and bar/baz.proto
from within
the src
directory, and write output files foo.pb.go
and bar/baz.pb.go
to
the out
directory. The compiler automatically creates nested output
sub-directories if necessary, but will not create the output directory itself.
Packages
In order to generate Go code, the Go package’s import path must be provided for
every .proto
file (including those transitively depended upon by the .proto
files being generated). There are two ways to specify the Go import path:
- by declaring it within the
.proto
file, or - by declaring it on the command line when invoking
protoc
.
We recommend declaring it within the .proto
file so that the Go packages for
.proto
files can be centrally identified with the .proto
files themselves
and to simplify the set of flags passed when invoking protoc
. If the Go import
path for a given .proto
file is provided by both the .proto
file itself and
on the command line, then the latter takes precedence over the former.
The Go import path is locally specified in a .proto
file by declaring a
go_package
option with the full import path of the Go package. Example usage:
option go_package = "example.com/project/protos/fizz";
The Go import path may be specified on the command line when invoking the
compiler, by passing one or more M${PROTO_FILE}=${GO_IMPORT_PATH}
flags.
Example usage:
protoc --proto_path=src \
--go_opt=Mprotos/buzz.proto=example.com/project/protos/fizz \
--go_opt=Mprotos/bar.proto=example.com/project/protos/foo \
protos/buzz.proto protos/bar.proto
Since the mapping of all .proto
files to their Go import paths can be quite
large, this mode of specifying the Go import paths is generally performed by
some build tool (e.g., Bazel) that has
control over the entire dependency tree. If there are duplicate entries for a
given .proto
file, then the last one specified takes precedence.
For both the go_package
option and the M
flag, the value may include an
explicit package name separated from the import path by a semicolon. For
example: "example.com/protos/foo;package_name"
. This usage is discouraged
since the package name will be derived by default from the import path in a
reasonable manner.
The import path is used to determine which import statements must be generated
when one .proto
file imports another .proto
file. For example, if a.proto
imports b.proto
, then the generated a.pb.go
file needs to import the Go
package which contains the generated b.pb.go
file (unless both files are in
the same package). The import path is also used to construct output filenames.
See the "Compiler Invocation" section above for details.
There is no correlation between the Go import path and the
package
specifier
in the .proto
file. The latter is only relevant to the protobuf namespace,
while the former is only relevant to the Go namespace. Also, there is no
correlation between the Go import path and the .proto
import path.
Messages
Given a simple message declaration:
message Artist {}
the protocol buffer compiler generates a struct called Artist
. An *Artist
implements the
proto.Message
interface.
The
proto
package
provides functions which operate on messages, including conversion to and from
binary format.
The proto.Message
interface defines a ProtoReflect
method. This method
returns a
protoreflect.Message
which provides a reflection-based view of the message.
The optimize_for
option does not affect the output of the Go code generator.
Nested Types
A message can be declared inside another message. For example:
message Artist {
message Name {
}
}
In this case, the compiler generates two structs: Artist
and Artist_Name
.
Fields
The protocol buffer compiler generates a struct field for each field defined within a message. The exact nature of this field depends on its type and whether it is a singular, repeated, map, or oneof field.
Note that the generated Go field names always use camel-case naming, even if the
field name in the .proto
file uses lower-case with underscores
(as it should).
The case-conversion works as follows:
- The first letter is capitalized for export. If the first character is an underscore, it is removed and a capital X is prepended.
- If an interior underscore is followed by a lower-case letter, the underscore is removed, and the following letter is capitalized.
Thus, the proto field birth_year
becomes BirthYear
in Go, and
_birth_year_2
becomes XBirthYear_2
.
Singular Scalar Fields (proto2)
For either of these field definitions:
optional int32 birth_year = 1;
required int32 birth_year = 1;
the compiler generates a struct with an *int32
field named BirthYear
and an
accessor method GetBirthYear()
which returns the int32
value in Artist
or
the default value if the field is unset. If the default is not explicitly set,
the zero value of that
type is used instead (0
for numbers, the empty string for strings).
For other scalar field types (including bool
, bytes
, and string
), *int32
is replaced with the corresponding Go type according to the
scalar value types table.
Singular Scalar Fields (proto3)
For this field definition:
int32 birth_year = 1;
optional int32 first_active_year = 2;
The compiler will generate a struct with an int32
field named BirthYear
and
an accessor method GetBirthYear()
which returns the int32
value in
birth_year
or the
zero value of that type
if the field is unset (0
for numbers, the empty string for strings).
For other scalar field types (including bool
, bytes
, and string
), int32
is replaced with the corresponding Go type according to the
scalar value types table.
Unset values in the proto will be represented as the
zero value of that type
(0
for numbers, the empty string for strings).
Singular Message Fields
Given the message type:
message Band {}
For a message with a Band
field:
// proto2
message Concert {
optional Band headliner = 1;
// The generated code is the same result if required instead of optional.
}
// proto3
message Concert {
Band headliner = 1;
}
The compiler will generate a Go struct
type Concert struct {
Headliner *Band
}
Message fields can be set to nil
, which means that the field is unset,
effectively clearing the field. This is not equivalent to setting the value to
an "empty" instance of the message struct.
The compiler also generates a func (m *Concert) GetHeadliner() *Band
helper
function. This function returns a nil
*Band
if m
is nil or headliner
is
unset. This makes it possible to chain get calls without intermediate nil
checks:
var m *Concert // defaults to nil
log.Infof("GetFoundingYear() = %d (no panic!)", m.GetHeadliner().GetFoundingYear())
Repeated Fields
Each repeated field generates a slice of T
field in the struct in Go, where
T
is the field’s element type. For this message with a repeated field:
message Concert {
// Best practice: use pluralized names for repeated fields:
// /programming-guides/style#repeated-fields
repeated Band support_acts = 1;
}
the compiler generates the Go struct:
type Concert struct {
SupportActs []*Band
}
Likewise, for the field definition repeated bytes band_promo_images = 1;
the
compiler will generate a Go struct with a [][]byte
field named
BandPromoImage
. For a repeated enumeration like repeated MusicGenre genres = 2;
, the compiler generates a struct with a []MusicGenre
field called
Genre
.
The following example shows how to set the field:
concert := &Concert{
SupportActs: []*Band{
{}, // First element.
{}, // Second element.
},
}
To access the field, you can do the following:
support := concert.GetSupportActs() // support type is []*Band.
b1 := support[0] // b1 type is *Band, the first element in support_acts.
Map Fields
Each map field generates a field in the struct of type map[TKey]TValue
where
TKey
is the field’s key type and TValue
is the field’s value type. For this
message with a map field:
message MerchItem {}
message MerchBooth {
// items maps from merchandise item name ("Signed T-Shirt") to
// a MerchItem message with more details about the item.
map<string, MerchItem> items = 1;
}
the compiler generates the Go struct:
type MerchBooth struct {
Items map[string]*MerchItem
}
Oneof Fields
For a oneof field, the protobuf compiler generates a single field with an
interface type isMessageName_MyField
. It also generates a struct for each of
the singular fields within the oneof. These all
implement this isMessageName_MyField
interface.
For this message with a oneof field:
package account;
message Profile {
oneof avatar {
string image_url = 1;
bytes image_data = 2;
}
}
the compiler generates the structs:
type Profile struct {
// Types that are valid to be assigned to Avatar:
// *Profile_ImageUrl
// *Profile_ImageData
Avatar isProfile_Avatar `protobuf_oneof:"avatar"`
}
type Profile_ImageUrl struct {
ImageUrl string
}
type Profile_ImageData struct {
ImageData []byte
}
Both *Profile_ImageUrl
and *Profile_ImageData
implement isProfile_Avatar
by providing an empty isProfile_Avatar()
method.
The following example shows how to set the field:
p1 := &account.Profile{
Avatar: &account.Profile_ImageUrl{ImageUrl: "http://example.com/image.png"},
}
// imageData is []byte
imageData := getImageData()
p2 := &account.Profile{
Avatar: &account.Profile_ImageData{ImageData: imageData},
}
To access the field, you can use a type switch on the value to handle the different message types.
switch x := m.Avatar.(type) {
case *account.Profile_ImageUrl:
// Load profile image based on URL
// using x.ImageUrl
case *account.Profile_ImageData:
// Load profile image based on bytes
// using x.ImageData
case nil:
// The field is not set.
default:
return fmt.Errorf("Profile.Avatar has unexpected type %T", x)
}
The compiler also generates get methods func (m *Profile) GetImageUrl() string
and func (m *Profile) GetImageData() []byte
. Each get function returns the
value for that field or the zero value if it is not set.
Enumerations
Given an enumeration like:
message Venue {
enum Kind {
KIND_UNSPECIFIED = 0;
KIND_CONCERT_HALL = 1;
KIND_STADIUM = 2;
KIND_BAR = 3;
KIND_OPEN_AIR_FESTIVAL = 4;
}
Kind kind = 1;
// ...
}
the protocol buffer compiler generates a type and a series of constants with that type:
type Venue_Kind int32
const (
Venue_KIND_UNSPECIFIED Venue_Kind = 0
Venue_KIND_CONCERT_HALL Venue_Kind = 1
Venue_KIND_STADIUM Venue_Kind = 2
Venue_KIND_BAR Venue_Kind = 3
Venue_KIND_OPEN_AIR_FESTIVAL Venue_Kind = 4
)
For enums within a message (like the one above), the type name begins with the message name:
type Venue_Kind int32
For a package-level enum:
enum Genre {
GENRE_UNSPECIFIED = 0;
GENRE_ROCK = 1;
GENRE_INDIE = 2;
GENRE_DRUM_AND_BASS = 3;
// ...
}
the Go type name is unmodified from the proto enum name:
type Genre int32
This type has a String()
method that returns the name of a given value.
The Enum()
method initializes freshly allocated memory with a given value and
returns the corresponding pointer:
func (Genre) Enum() *Genre
The protocol buffer compiler generates a constant for each value in the enum. For enums within a message, the constants begin with the enclosing message’s name:
const (
Venue_KIND_UNSPECIFIED Venue_Kind = 0
Venue_KIND_CONCERT_HALL Venue_Kind = 1
Venue_KIND_STADIUM Venue_Kind = 2
Venue_KIND_BAR Venue_Kind = 3
Venue_KIND_OPEN_AIR_FESTIVAL Venue_Kind = 4
)
For a package-level enum, the constants begin with the enum name instead:
const (
Genre_GENRE_UNSPECIFIED Genre = 0
Genre_GENRE_ROCK Genre = 1
Genre_GENRE_INDIE Genre = 2
Genre_GENRE_DRUM_AND_BASS Genre = 3
)
The protobuf compiler also generates a map from integer values to the string names and a map from the names to the values:
var Genre_name = map[int32]string{
0: "GENRE_UNSPECIFIED",
1: "GENRE_ROCK",
2: "GENRE_INDIE",
3: "GENRE_DRUM_AND_BASS",
}
var Genre_value = map[string]int32{
"GENRE_UNSPECIFIED": 0,
"GENRE_ROCK": 1,
"GENRE_INDIE": 2,
"GENRE_DRUM_AND_BASS": 3,
}
Note that the .proto
language allows multiple enum symbols to have the same
numeric value. Symbols with the same numeric value are synonyms. These are
represented in Go in exactly the same way, with multiple names corresponding to
the same numeric value. The reverse mapping contains a single entry for the
numeric value to the name which appears first in the .proto file.
Extensions (proto2)
Given an extension definition:
extend Concert {
optional int32 promo_id = 123;
}
The protocol buffer compiler will generate a
protoreflect.ExtensionType
value named E_Promo_id
. This value may be used with the
proto.GetExtension
,
proto.SetExtension
,
proto.HasExtension
,
and
proto.ClearExtension
functions to access an extension in a message. The GetExtension
function and
SetExtension
functions respectively return and accept an interface{}
value
containing the extension value type.
For singular scalar extension fields, the extension value type is the corresponding Go type from the scalar value types table.
For singular embedded message extension fields, the extension value type is
*M
, where M
is the field message type.
For repeated extension fields, the extension value type is a slice of the singular type.
For example, given the following definition:
extend Concert {
optional int32 singular_int32 = 1;
repeated bytes repeated_strings = 2;
optional Band singular_message = 3;
}
Extension values may be accessed as:
m := &somepb.Concert{}
proto.SetExtension(m, extpb.E_SingularInt32, int32(1))
proto.SetExtension(m, extpb.E_RepeatedString, []string{"a", "b", "c"})
proto.SetExtension(m, extpb.E_SingularMessage, &extpb.Band{})
v1 := proto.GetExtension(m, extpb.E_SingularInt32).(int32)
v2 := proto.GetExtension(m, extpb.E_RepeatedString).([][]byte)
v3 := proto.GetExtension(m, extpb.E_SingularMessage).(*extpb.Band)
Extensions can be declared nested inside of another type. For example, a common pattern is to do something like this:
message Promo {
extend Concert {
optional int32 promo_id = 124;
}
}
In this case, the ExtensionType
value is named E_Promo_Concert
.
Services
The Go code generator does not produce output for services by default. If you enable the gRPC plugin (see the gRPC Go Quickstart guide) then code will be generated to support gRPC.